A new system for human movement induction based on virtual reality

José Moráguez Piñol, Elías Trenard García, Carlos Díaz Novo

Resumen


At present there are new technologies for physical exercising and motor rehabilitation such as: serious games, natural user interfaces, and augmented reality. However, the application of these technologies is insufficient regarding traditional methods. For this reason, it is proposed the design, implementation and test of a human movement induction system based on Virtual Reality. The system offers three types of movements: two for the upper limbs, and one for the lower limbs. Each movement can be customized to the subject’s characteristics, in order to develop biomechanical parameters such as: the speed, and skills like coordination and balance. The proposed system allows the audio-visual feedback, the automatic supervision and the results analysis; providing support for service and investigation. Compared with similar systems, this design brings innovations such as: the combination of Kinect and Google Cardboard, the indirect measurement of the direction and motion speed, and the previsualization of kinematics parameters.


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